Game Career Seminar 
September 17th, 2008
Austin Convention Center
Austin, TX
Session Schedule:
Game Career Seminar is back again at Austin GDC and we're looking to have more fun and action for attendees and game gurus! Check out our sessions!
Tuesday, September 16th
It’s Who You Get to Know *Special Session*
Speaker: Darius Kazemi (President, Orbus Gameworks)
Time: 5:30 - 6:30PM
Session Description:
It’s not who you know – it’s who you get to know.” In this session, you’ll learn where to meet people in the game industry, how to impress them, and what to say when you don’t know what to say, starting with your fellow Career Seminar attendees.
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Wednesday, September 17th
**KEYNOTE**
Luckiest People Alive
Speaker:
Harvey Smith (Game Director, Arkane Studios)
Time: 9:30 - 10:30AM
Session Description:
In this session, Smith will discuss what he sees as an imminent
explosion of change, creativity, and possibility within the interactive medium of the video game industry. Read more...
100 Questions, 97 Answers, 56 Minutes
Speaker: Brenda Brathwaite (Game Designer, Savannah College of Art & Design)
Time: 11:00 - 12:00PM
Session Description:
Students hoping to enter the industry have a lot of questions. What should be in their portfolios? How do they make contacts?
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Pitch Your Game Idea *Lunch Session*
Speaker(s): Brandon Sheffield (Senior Editor, Game Developer Magazine/Gamasutra.com),
Brandon Van Slyke (Game Designer, Vicarious Visions),
Jennifer Bullard (Senior Producer, AspyrMedia)
Time: 12:00 - 1:30PM
Session Description:
Got a great idea for a game? Come pitch it to a panel of pros and see if it floats or sinks.
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You’re Hired! How to Get HR to Notice You
Speaker(s): Jennifer Bullard (Senior Producer, AspyrMedia),
Paula Fellbaum (Vice President of Human Resources, Nexon Publishing NA),
Ed Roman (CEO, Ghostfire Games),
Jill Duffy (Editor, GameCareerGuide.com)
Time: 1:30 - 2:20PM
Session Description:
Human resources representatives – the gatekeepers of job interviews – from local game companies divulge what makes them say, “You’re hired!”
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The Game Job Interview RPG
Speaker(s): Eduardo Baraf (Director, Product Management, Tabula Digita),
Brandon Van Slyke (Game Designer, Vicarious Visions),
Jill Duffy (Editor, GameCareerGuide.com),
Gordon Dutrisac (Student Services Director, DigiPen Institute of Technology)
Time: 2:30 - 3:20PM
Session Description:
An interview can be a snarling, intimidating monster. Hone your skills and prepare for your next encounter with the beast in this interactive session.
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We the Willing
Speaker: James Portnow (Game Designer/Design Correspondent, Divide by Zero/Next-Gen)
Time: 3:30 - 4:20PM
Session Description:
The answer to the question, “Why do I want to be a game developer?” may well determine most of the rest of your life. It’s time to take a few minutes and reflect on it.
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Ask Anything! Open Q&A with Speakers
Speaker(s): James Portnow (Game Designer/Design Correspondent, Divide by Zero/Next-Gen),
Eduardo Baraf (Director, Product Management, Tabula Digita),
Brandon Van Slyke (Game Designer, Vicarious Visions),
Brandon Sheffield (Senior Editor, Game Developer Magazine/Gamasutra.com),
Jennifer Bullard (Senior Producer, AspyrMedia),
Paula Fellbaum (Vice President of Human Resources, Nexon Publishing NA),
Ed Roman (CEO, Ghostfire Games),
Gordon Dutrisac (Student Services Director, DigiPen Institute of Technology)
Time: 4:30 - 5:30PM
Session Description:
All our speakers will return for this final hour, when you can ask them anything. After a full day of learning more about the game industry, what questions do you still have?
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Click here to view all Game Career Seminar sessions at Austin.